Full stack heal and true damage reduced to 8% from 10%.
Undocumented: Ignite and Tiamat active damage now grant stacks of conqueror.
Bug Fix: On-hit skills with basic attacks no longer grant 2 stacks.
Bug Fix: Master Yi now properly stacks Conqueror with the automatic basic attack triggered by his Alpha Strike.
Ranged champion stack duration increased to 8 seconds from 2.
New Effect: Abilities stack increased to 2 from 1.
New Effect: Melee champion basic attack stack increased to 2 from 1.
Total stats gained increased to ( 12 − 30 (based on level) bonus AD or 20 − 50 (based on level) AP) from 6 − 18 (based on level) bonus AD or 10 − 30 (based on level) AP).
6 (based on level) bonus AD or 2 − 6 (based on level) AP). 2 − 3 (based on level) bonus AD or 2 − 5 (based on level) AP) from ( 1.
Healing conversion increased to 15% from 8%.
Healing changed to post mitigation damage from pre-mitigation damage.
Removed: No longer converts 8% of damage done to true damage.
Undocumented: Diana no longer stacks Conqueror with the automatic basic attack triggered by her Lunar Rush.
Undocumented: Vi now properly stacks Conqueror with the automatic basic attack triggered by her Vault Breaker.
Ranged champion healing conversion reduced to 8% from 15%.
Stack duration reduced to 6 seconds from 8.
Bug Fix: Diana now properly stacks Conqueror with the automatic basic attack triggered by her Lunar Rush.
New Effect: Now shows the total healing gained in the tooltip, including when hovering over the rune on the scoreboard.
4 (based on level) AP) from ( 12 − 30 (based on level) bonus AD or 20 − 50 (based on level) AP). 2 − 3 (based on level) bonus AD or 2 − 5 (based on level) AP).
Maximum stacks increased to 12 from 10.
Bug Fix: Certain empowered basic attacks no longer grant double Conqueror stacks when the champion in question has Dead Man's Plate.
Ranged maximum stacks healing reduced to 6% from 8%.
Melee maximum stacks healing reduced to 9% from 15%.
4 − 36 (based on level) bonus AD or 24 − 60 (based on level) AP) from ( 12.
Bonus stats per stack increased to ( 1.
Stack duration reduced to 4 seconds from 6.
4 − 36 (based on level) bonus AD or 24 − 60 (based on level) AP). 8 (based on level) bonus AD or 24 − 48 (based on level) AP) from ( 14. 4 (based on level) bonus AD or 2 − 4 (based on level) AP) from ( 1.
During development it was called Embiggen.
It will stack even if the attack is blocked.
Conqueror does not stack if the attack is dodged or missed if the user is blinded.
Rek'Sai's Queen's Wrath) and the damage of Tentacles triggered from a Harsh Lesson hit on a champion will also not stack or refresh Conqueror.
Some abilities that do not apply spell effects (i.e.
This behavior is intended for balance specific reasons.
The bolts can only stack if the main target wasn't a champion, or if the bolts reached a champion first, making the basic attack not stack.
Runaan's Hurricane as of v11.5 no longer stacks Conqueror.
Sunfire Aegis, Liandry's Anguish) cannot stack or refresh Conqueror.
Item effects that are not castable (i.e.
In addition, Heroic Swing, Judgment, and Cyclone have been special cased to stack Conqueror for every tick.
Abilities that apply on-hit effects multiple times, such as Death Lotus, Purge or Infinite Duress, are special cased to trigger Conqueror's stacking on each applications instead of once per cast.
Meaning it can only trigger Conqueror's stacking once per attack instead of the expected twice.
For example: Fire waves from Kayle's Divine Ascent share the cast instance with its triggering basic attack.
Conqueror's stacking can only occur once per cast instance.